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48. Merging Two Realities: Integrating Mixed Reality (MR) and Gamification in On-Site Archaeological Projects

Tracks
Room 3A
Wednesday, May 7, 2025
8:30 AM - 10:30 AM
Room 3A

Speaker

Prof. Martin Kim
Univesity Of Applied Sciences Mannheim

Using Augmented Reality for 3D-Reconstruction in Building Archaeology Interdisciplinary XR-Development at the Roman World Heritage Sites of Trier

Prof. Gunnar Liestοl
University Of Oslo

Motion Capture and Augmented Reality in the Reconstruction of the Intangible in Cultural Heritage and Archaeology.

Dr. Murat Taskiran
Pamukkale University

Menodora: A Metahuman Model created with Mixed-Reality in Sillyon Excavation Project

Dr. Myrsini Mamoli
Georgia Tech

Developing an AR application for self-exploration at the Roman Temple in Antiochia ad Cragum, Turkey.

Dr. Sascha Schmitz
Universität des Saarlandes

Augmented Reality as a Tool in Cultural Heritage Communication - Experiences from the ARGO Augmented Archaeology and BelginumAR Projects

Mr. Theo Shaheen-McConnell
The Cyprus Institute / UC San Diego

Immersed in traditional places: an investigation of connection to land, lifeways and language in 360-degrees

Mr. Wilhelm Kerle-Malcharek
Universität Konstanz

Immersive Analytics in Virtual Archaeology Applications

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