48. Merging Two Realities: Integrating Mixed Reality (MR) and Gamification in On-Site Archaeological Projects
Tracks
Room 3A
Wednesday, May 7, 2025 |
8:30 AM - 10:30 AM |
Room 3A |
Speaker
Prof. Martin Kim
Univesity Of Applied Sciences Mannheim
Using Augmented Reality for 3D-Reconstruction in Building Archaeology Interdisciplinary XR-Development at the Roman World Heritage Sites of Trier
Prof. Gunnar Liestοl
University Of Oslo
Motion Capture and Augmented Reality in the Reconstruction of the Intangible in Cultural Heritage and Archaeology.
Dr. Murat Taskiran
Pamukkale University
Menodora: A Metahuman Model created with Mixed-Reality in Sillyon Excavation Project
Dr. Myrsini Mamoli
Georgia Tech
Developing an AR application for self-exploration at the Roman Temple in Antiochia ad Cragum, Turkey.
Dr. Sascha Schmitz
Universität des Saarlandes
Augmented Reality as a Tool in Cultural Heritage Communication - Experiences from the ARGO Augmented Archaeology and BelginumAR Projects
Mr. Theo Shaheen-McConnell
The Cyprus Institute / UC San Diego
Immersed in traditional places: an investigation of connection to land, lifeways and language in 360-degrees
Mr. Wilhelm Kerle-Malcharek
Universität Konstanz
Immersive Analytics in Virtual Archaeology Applications
